# All Implemented Interfaces:

```java
public class ScreenMeet.ConnectionState
```

Session connection state. Basically is the signalling socket state.

### Nested Class Summary

| Modifier and Type | Class                                     | Description |
| ----------------- | ----------------------------------------- | ----------- |
| `public class`    | `ScreenMeet.ConnectionState.Connecting`  |             |
| `public class`    | `ScreenMeet.ConnectionState.Connected`   |             |
| `public class`    | `ScreenMeet.ConnectionState.Reconnecting`|             |
| `public final class` | `ScreenMeet.ConnectionState.Disconnected` |          |

### Field Summary

| Modifier and Type | Field | Description |
| ----------------- | ----- | ----------- |
|                   |       |             |

### Constructor Summary

| Constructor | Description |
| ----------- | ----------- |
|             |             |

### Enum Constant Summary

| Enum Constant | Description |
| -------------- | ----------- |
|                |             |

### Method Summary

| Modifier and Type | Method | Description |
| ----------------- | ------ | ----------- |
|                   |        |             |

- ### Methods inherited from class java.lang.Object

`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

### Constructor Detail

### Method Detail
